Actions / Basic
Set Damage
Changes how much damage the subject deals.
Current editor blockBlock ID 115SetDamage

What it does
Updates the damage value used by the subject attacks.
Inputs
- Damage amount.
Try it
Set Damage 1 for a warning enemy, or 5 for a serious boss hit.
Tips
- Balance damage with health so the level feels hard but readable.
Sources
Legacy pages reviewed: SetDamage
Code checked: MagiCats_UnityProject/Assets/Scripts/Blocks/ContentFonction.cs, MagiCats_UnityProject/Assets/Scripts/Blocks/BlockManager.cs