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Actions / Wizard

Invoke

Summons or activates another unit already placed in the level.

Current editor blockBlock ID 6Invoke
Invoke code block in the MagiCats editor

What it does

Finds the referenced object and asks the subject or player power to invoke it.

Inputs

  • Unit to invoke. Player and self are ignored.

Try it

If Player enters a trigger, Invoke hidden enemy.

Tips

  • Place the summoned object somewhere safe to test before hiding it.

Sources

Legacy pages reviewed: Invoke

Code checked: MagiCats_UnityProject/Assets/Scripts/Blocks/ContentFonction.cs, MagiCats_UnityProject/Assets/Scripts/Blocks/BlockManager.cs