Actions / Wizard
Look At Angle
Aims the subject at a specific angle.
Current editor blockBlock ID 96LookAtAngle

What it does
Calls the subject look-at-angle behavior.
Inputs
- Angle in degrees, default 90.
Try it
Look At Angle 45, Fireball.
Tips
- For aiming at a moving player, use Look At Target instead.
Sources
Legacy pages reviewed: LookAtAngle
Code checked: MagiCats_UnityProject/Assets/Scripts/Blocks/ContentFonction.cs, MagiCats_UnityProject/Assets/Scripts/Blocks/BlockManager.cs