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Actions / Wizard

Look At Angle

Aims the subject at a specific angle.

Current editor blockBlock ID 96LookAtAngle
Look At Angle code block in the MagiCats editor

What it does

Calls the subject look-at-angle behavior.

Inputs

  • Angle in degrees, default 90.

Try it

Look At Angle 45, Fireball.

Tips

  • For aiming at a moving player, use Look At Target instead.

Sources

Legacy pages reviewed: LookAtAngle

Code checked: MagiCats_UnityProject/Assets/Scripts/Blocks/ContentFonction.cs, MagiCats_UnityProject/Assets/Scripts/Blocks/BlockManager.cs