Events / Event
Event
Starts a block chain when a chosen event happens.
Current editor blockBlock ID 116EventSimple

What it does
Registers for code events, then runs the inside blocks when the selected unit emits the selected event.
Inputs
- Unit to watch.
- Event dropdown: Death, Jump, Hurt, Attack, Left, Right, Down, or Up.
Try it
Event Player Hurt: Close Door.
Tips
- Events are great for reactions, secrets, and traps that wake up later.
Sources
Legacy pages reviewed: EventSimple
Code checked: MagiCats_UnityProject/Assets/Scripts/Blocks/CodeEventManager.cs, MagiCats_UnityProject/Assets/Scripts/Blocks/BlockManager.cs